Archibald hits the high seas to help out endangered turtles. It's Archibald to the rescue when the citizens of Crackridge report a series of thefts.
Archibald hides inside Loy's robot after accidentally breaking it. A lost boomerang leads to a job working for a fancy singer.
Archibald must think fast after forgetting to mail invites to his sister's party. Archibald uses his other senses when he's temporarily unable to see.
Stranded in a canyon, Archibald and his siblings search for a way out. When it comes to bike riding, Archibald has serious skills. Who knew?
Archibald goes on a scavenger hunt for a missing puzzle piece. Archibald marches to a creepy house to deliver a package.
After winning a citizen swap contest, Archibald moves to a mountain town for a week. Archibald finds a practical use for his pal's wacky invention.
Crackridge's new resident dinosaur has a hard time fitting in. Archibald and a new friend attempt to conquer their fear of the basement.
After ice skating with his pen pal, Archibald can't remove his too-tight skates. Crackridge has crop circles. Could aliens really be responsible?
Archibald scores a job as a movie star's stunt double. Loy starts to lose it after getting a disappointing score on Archibald's karaoke video game.
While serving as Finly's magical assistant, Archibald gets lost in a spooky mansion. Archibald helps a grumpy hermit crab find a new shell.
The Strutter siblings hold a yard sale and babysit at the same time. Archibald races for a big prize: a lifetime supply of his favorite cereal.
Archibald takes an unexpected trip to outer space. When a yummy recipe goes missing, Archibald P.I. sets out to crack the case.
A professional paper airplane thrower hires Archibald to be his caddie. While floating through the sky, Archibald bumps into birds who live in a blimp.
Archibald stumbles upon a crime in progress while trapped in the mall overnight. A whale's tattooed map inspires Archibald to go on a treasure hunt.
The streets get trashy when Archibald misinforms folks about compost. Archibald and his pals rally when their favorite hangout is threatened.
Archibald's Souper Stew is a surprise hit with the residents of Crackridge. Archibald and his pal Bea reminisce about how they first met.
Cannonball! Archibald becomes a lifeguard at Lake Ball Pit. When Loy can't get along with a rival, Archibald gets a lesson in the art of sarcasm.
A gang of crooks mistakes Archibald for a criminal mastermind. Archibald unearths a rock with mysterious — and feather-raising — powers.
Archibald's plan to help Sage recover his beloved rocking chair hits a snag. Archibald and his siblings scour the woods for the legendary Crackerfoot.
Uh, oh — Archibald accidentally drinks all of Finly's vocal-enhancing tea on the eve of his brother's big concert!
It's Archibald to the rescue when Loy, Sage and Finly come down with a bad case of the Déjà Flu. Archibald and Cousin Ashley take over the airwaves.
Loy upgrades the house with a few seemingly helpful robotic enhancements. Archibald becomes a sock-puppet wrestling superstar.
After pulling a sword from a tree, Sage is crowned king for the day. Archibald wins a fancy vacation aboard a luxury cruise.
Archibald eats too many beets and teams up with lumberjacks for a logging competition. Sage tries to earn all his Roaring Rooster badges in one day.
Cousin Ashley sets out to strike it rich and buy himself a mansion. Archibald explores Crackridge during a blackout with a new pal.
Archibald and Bea plan another couple's long overdue honeymoon. Is a tornado coming to Crackridge? Archibald sure seems to think so.